# note: One ANMF carrying two image chunks. # expect: reject # anim: reject # info: reject # exercises: How the walk leaves a frame it cannot finish. StoreFrame() # takes the first VP8L, sees a second while image_chunks is already one, # and jumps to the label that rewinds and stops -- leaving the reader # positioned inside the ANMF payload, at the second image's header. The # outer walk then reads that as a top-level chunk and refuses it, because # in an animation every image belongs to a frame. frame frame_duration 100 chunks VP8L VP8L lossless width 16 height 16 argb 0xff800000 x256