# note: Frames with no ANIM chunk in front of them. # expect: reject # anim: reject # info: reject # exercises: "'ANIM' precedes frames": ParseVP8XChunks() refuses an ANMF # while anim_chunks is still zero. The ANIM chunk carries the loop count # and background colour, and the format puts it before the frames rather # than anywhere among them. chunks VP8X ANMF ANMF frame frame_duration 100 lossless width 16 height 16 argb 0xff800000 x256 frame frame_duration 100 lossless width 16 height 16 argb 0xff008000 x256