# note: A lossy frame and a lossless one in the same animation. # expect: reject # anim: ok # info: ok # exercises: Nothing ties the frames of an animation to one format. The # decoder re-reads the chunk tag per frame, so WebPDecode() switches # between VP8 and VP8L mid-sequence, and both write into the same RGBA # canvas. frame frame_duration 100 width 32 height 32 yac_qi 30 macroblock coeffs y2 -20 frame frame_duration 100 lossless width 32 height 32 argb 0xff00c000 x1024