# note: A second ANIM chunk between the frames. # expect: reject # anim: ok # info: ok # exercises: The one place the demuxer silently drops a chunk rather than # refusing the file: with anim_chunks already at one, the second ANIM # takes the store_chunk = 0 path and is skipped by its declared length. # Its loop count and background colour are not read, so the first ANIM # still decides both. chunks VP8X ANIM ANMF ANIM ANMF loop_count 7 frame frame_duration 100 lossless width 16 height 16 argb 0xff800000 x256 frame frame_duration 100 lossless width 16 height 16 argb 0xff008000 x256