# note: A partial frame that asks to be cleared away after it is shown. # expect: reject # anim: ok # info: ok # exercises: disposal_method 1 is DISPOSE_BACKGROUND: once frame 2 has been # handed out, ZeroFillFrameRect() clears just its rectangle out of the # canvas the next frame starts from, so frame 3 sees frame 1 everywhere # except that hole. Frame 3 is opaque and full-canvas, so it overwrites # all of it anyway -- what is being pinned is that the clearing does not # reach past the rectangle. alpha 1 frame frame_duration 100 lossless width 32 height 32 argb 0xff102030 x1024 frame frame_x 4 frame_y 4 frame_duration 100 disposal_method 1 lossless width 16 height 16 alpha_is_used 1 argb 0x80ff0000 x256 frame frame_duration 100 lossless width 32 height 32 argb 0xff00ff00 x1024