# note: An ANMF chunk declaring less than the image inside it takes up. # expect: reject # anim: reject # info: reject # roundtrip: no # exercises: The other of the two size tests in ParseAnimationFrame(): after # StoreFrame() has read the frame's chunks, what it consumed is compared # against what the ANMF said its payload was. The image is really there # and reads back fine; it is the ANMF header's own arithmetic that does # not add up, and the frame is refused for overrunning itself. chunk_size ANMF 20 frame frame_duration 100 lossless width 16 height 16 argb 0xff800000 x256