Gauss-Opt
3D Gaussian Splatting in the browser: video or photos → cameras → trainingInitializing WebGPU...
Keys & mouse (H or Esc to close)
| Camera | |
|---|---|
| drag | look around |
| wheel / pinch | move forward / back |
| ↑ / ↓ | fly forward / backward |
| ← / → | turn left / right |
| E / Q | climb / descend (released: hold altitude) |
| Space | re-center: level, brake, face the scene |
| [ / ] | level: turn the picture 1° (⚙ view > Level) |
| Demo camera (G to toggle) | |
| slow flight along the capture path, wandering a little | |
| drag / wheel / flight key | take over |
| Cameras | |
| click frustum | show its photo |
| double-click | fly to that view |
| General | |
| G | demo / drone camera |
| H or ? | this help |
| drop a file | video, gs/ folder, .ply / .splat / .gosnap, .gosfm |
The frame timeline of a video: sharpness of the sampled frames, keyframes by quality, loops.
sharpness (bright: keyframe, red: too blurry)
good doubtful bad not registered (faded: separate map)
selection (drag / click): what Repair acts on
loop suspect loop: relocated on the map, one frame lands far from its pose
Log